C# 实现颜色的梯度渐变案例
- 作者: 嗫?暁雲?
- 来源: 51数据库
- 2021-09-05
为了表示不同的浓度值,对颜色条应用颜色梯度变化,基本方法是对argb分量乘以一个渐变系数。
下面是对十种颜色应用的三个梯度值的过程。
public void drawrect(gasconcentration[] data)
{
graphics graphic = picturebox1.creategraphics();
graphics graphic2 = picturebox2.creategraphics();
int icall2 = picturebox2.width/10;
data = new gasconcentration[40];
int ilen = picturebox1.width = 540;
int ihigh = picturebox1.height;
//初始化十种颜色
color[] color = new color[10] { color.fromargb(240, 0, 0), color.green, color.yellow, color.blue, color.steelblue, color.seagreen,
color.chartreuse, color.saddlebrown, color.violet, color.burlywood};
//十个颜色,每个颜色三个深度
for (int i = 0; i < 40; i++)
{
data[i].gastype = i/4 + 1;
data[i].gasconc = i%4;
}
color c3, c4;
if (data.length > 0)
{
int icall = ilen / data.length;
picturebox2.width = icall * data.length;
picturebox1.width = icall * data.length;
icall2 = icall * 4;
//画对比框条
for (int i = 0; i < 10; i++)
{
brush brush1 = new lineargradientbrush(new point(0, ihigh), new point(icall2, ihigh), color[i], color[i]);
graphic2.fillrectangle(brush1, 0 + icall2 * i, 0, icall2, ihigh);
brush1.dispose();
}
//画颜色条梯度分量
for (int i = 0; i < data.length; i++)
{
//将颜色分为三个深度
if (data[i].gasconc != 0)
c3 = c4 = color.fromargb((byte)(255 * (float)(1 - (data[i].gasconc * 0.01))),
(byte)(color[data[i].gastype-1].r * (float)(1 - (data[i].gasconc * 0.2))),
(byte)(color[data[i].gastype-1].g * (float)(1 - (data[i].gasconc * 0.2))),
(byte)(color[data[i].gastype-1].b * (float)(1 - (data[i].gasconc * 0.2))));
else
c3 = c4 = color.black;
brush brush1 = new lineargradientbrush(new point(0, ihigh), new point(icall, ihigh), c3, c4);
graphic.fillrectangle(brush1, 0 + icall * i , 0, icall, ihigh);
brush1.dispose();
}
}
else
{
c4 = color[0];
brush brush1 = new lineargradientbrush(new point(0, ihigh), new point(ilen, ihigh), c4, c4);
graphic.fillrectangle(brush1, 0, 0, ilen, ihigh);
brush1.dispose();
}
}
public struct gasconcentration
{
int igastype;//气体名称
int igasconc;//气体浓度 // 0=no, 1=low, 2=med, 3=high
public int gastype { get { return igastype; }
set { igastype = value; } }
public int gasconc { get { return igasconc; }
set { igasconc = value; }
}
}

补充:c# 简单的颜色渐变算法
今天要用到一个颜色渐变的算法,网上看了很多,觉得都太繁琐,索性自己写一个。话不多说,直接上代码!
**这是用来获取某一颜色段的分度集合**
/// <summary>
/// 获得某一颜色区间的颜色集合
/// </summary>
/// <param name="sourcecolor">起始颜色</param>
/// <param name="destcolor">终止颜色</param>
/// <param name="count">分度数</param>
/// <returns>返回颜色集合</returns>
public static list<color> getsinglecolorlist(color srccolor, color descolor, int count)
{
list<color> colorfactorlist = new list<color>();
int redspan = descolor.r - srccolor.r;
int greenspan = descolor.g - srccolor.g;
int bluespan = descolor.b - srccolor.b;
for (int i = 0; i < count; i++)
{
color color = color.fromargb(
srccolor.r + (int)((double)i / count * redspan),
srccolor.g + (int)((double)i / count * greenspan),
srccolor.b + (int)((double)i / count * bluespan)
);
colorfactorlist.add(color);
}
return colorfactorlist;
}
**这里就是将红到紫之间的颜色分为5个区间,利用上面的算法拼接5个区间的分度值,就得到全彩颜色集合**
/// <summary>
/// 获取从红到紫的颜色段的颜色集合
/// </summary>
/// <param name="totalcount">分度数</param>
/// <param name="redtopurple">是否从红到紫色渐变</param>
/// <returns>返回颜色集合</returns>
public static list<color> getfullcolorlist(int totalcount, bool redtopurple = true)
{
list<color> colorlist = new list<color>();
if (totalcount > 0)
{
if (redtopurple)
{
colorlist.addrange(getsinglecolorlist(color.red, color.yellow, totalcount / 5 + (totalcount % 5 > 0 ? 1 : 0)));
colorlist.addrange(getsinglecolorlist(color.yellow, color.lime, totalcount / 5 + (totalcount % 5 > 1 ? 1 : 0)));
colorlist.addrange(getsinglecolorlist(color.lime, color.cyan, totalcount / 5 + (totalcount % 5 > 2 ? 1 : 0)));
colorlist.addrange(getsinglecolorlist(color.cyan, color.blue, totalcount / 5 + (totalcount % 5 > 3 ? 1 : 0)));
colorlist.addrange(getsinglecolorlist(color.blue, color.magenta, totalcount / 5 + (totalcount % 5 > 4 ? 1 : 0)));
}
else
{
colorlist.addrange(getsinglecolorlist(color.magenta, color.blue, totalcount / 5 + (totalcount % 5 > 0 ? 1 : 0)));
colorlist.addrange(getsinglecolorlist(color.blue, color.cyan, totalcount / 5 + (totalcount % 5 > 1 ? 1 : 0)));
colorlist.addrange(getsinglecolorlist(color.cyan, color.lime, totalcount / 5 + (totalcount % 5 > 2 ? 1 : 0)));
colorlist.addrange(getsinglecolorlist(color.lime, color.yellow, totalcount / 5 + (totalcount % 5 > 3 ? 1 : 0)));
colorlist.addrange(getsinglecolorlist(color.yellow, color.red, totalcount / 5 + (totalcount % 5 > 4 ? 1 : 0)));
}
}
return colorlist;
}
以上为个人经验,希望能给大家一个参考,也希望大家多多支持。如有错误或未考虑完全的地方,望不吝赐教。
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